This is a read-only mirror of https://gitea.it/1414codeforge/yui. Please direct any pull-request, issue or discussion to the main repo.
You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
Lorenzo Cogotti 6b7b987940 [README] Improve project description and usage docs. 2 years ago
device [*] Initial commit. 2 years ago
.gitignore [*] Initial commit. 2 years ago
.lovedeps [*] Initial commit. 2 years ago
LICENSE [*] Initial commit. 2 years ago
README.ACKNOWLEDGEMENT [*] Initial commit. 2 years ago
README.md [README] Improve project description and usage docs. 2 years ago
button.lua [*] The great require parens fixup© 2 years ago
checkbox.lua [*] The great require parens fixup© 2 years ago
choice.lua [*] The great require parens fixup© 2 years ago
columns.lua [columns,rows] Remove superfluous widget types, leave containers as Layouts. 2 years ago
core.lua [*] Initial commit. 2 years ago
crush.lua [crush] Update crush.lua. 2 years ago
init.lua [*] Initial commit. 2 years ago
input.lua [*] The great require parens fixup© 2 years ago
label.lua [*] The great require parens fixup© 2 years ago
layout.lua [layout] Fix pointer handling code. 2 years ago
rows.lua [columns,rows] Remove superfluous widget types, leave containers as Layouts. 2 years ago
slider.lua [*] The great require parens fixup© 2 years ago
spacer.lua [*] The great require parens fixup© 2 years ago
theme.lua [*] Initial commit. 2 years ago
ui.lua [ui] Fix timer require path (again)... 2 years ago
widget.lua [*] Initial commit. 2 years ago

README.md

Yui - A Declarative UI library for LÖVE

Yui - Yet another User Interface, is a library to create menu-like GUIs for games using the LÖVE engine.

Why is that?

Because I'm spending so much time tweaking and customizing existing libraries, I might as well make my own.

Features

Yui fills the following gaps:

  • Immediate mode UIs tend to clutter LÖVE update() code a lot, using a declarative approach - that is: describing how the UI should look upfront, and then letting the UI code update() and draw() itself accordingly, makes for a cleaner code.
  • Adapt to different sources of input easily (keyboard, mouse, touch, gamepad).
  • Out of the box internationalization.
  • Out of the box keyboard navigation across widgets.
  • Simple layouts (place widget in columns or rows, or possibly build rows made of several columns - grids).
  • Custom widgets support.
  • Custom theme support.
  • Custom input sources support.
  • Sufficiently compact, straightforward and hackable code.

Yui does have some downsides:

  • The declarative approach makes UIs harder to change drastically from frame to frame.
    • Yui tries to ameliorate this, allowing widgets property tweening, it's still less powerful compared to an all out immediate UI approach.
  • Features come with a price, Yui's code tries to be small and simple, but there are definitely smaller (and less featureful) frameworks out there.

Dependencies

Yui depends on:

  • gear for general algorithms.
  • moonspeak for its localization functionality.
  • ...and any of their dependencies.

You may either download each of them manually and place them inside a lib subdirectory, or use crush to do the work for you.

  1. Clone this repository.
git clone https://git.doublefourteen.io/lua/yui
  1. Move to repository root directory:
cd yui
  1. Resolve dependencies using crush.
lua crush.lua

You should now see a lib subdirectory containing the necessary dependencies.

Integrating yui in my project using crush

  1. Download the latest crush.lua file and place it in your project's root directory.

  2. Create a .lovedeps text file in your project's root with the following dependency entry:

{
    yui = "https://git.doublefourteen.io/lua/yui",

    -- ...more dependencies, if necessary...
}
  1. Yui can now be downloaded directly by crush to the project's lib directory, along with any other dependency:
lua crush.lua
  1. You may now use yui in your project by require()-ing it.
local yui = require 'lib.yui'
  1. Any project depending on yours may now fetch your project's dependencies (including yui) automatically using crush, following the above procedure.

Documentation

...Ouch.

Documentation and examples are underway, however the source code is (IMHO) sufficiently straightforward and disciplined to have sufficient overview of the functionality.

Acknowledgement

Portions of this library's widget rendering code are taken from the Simple User Interface Toolkit (SUIT) for LÖVE by Matthias Richter.

SUIT's source code is available at: vrld/SUIT. SUIT is licensed under the MIT license.

Widgets offered by yui are also inspired by SUIT.

See ACKNOWLEDGEMENT for full SUIT license information and copyright notice.

Similar projects

  • SUIT an excellent, simple and flexible framework for immediate UIs.

License

Zlib, see LICENSE for details.