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Lorenzo Cogotti 37779954f9 | 10 months ago | |
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spec | 2 years ago | |
.gitignore | 2 years ago | |
.luarc.json | 1 year ago | |
LICENSE | 2 years ago | |
README.ACKNOWLEDGEMENT | 2 years ago | |
README.md | 2 years ago | |
algo.lua | 1 year ago | |
camera.lua | 2 years ago | |
color.lua | 10 months ago | |
config.ld | 2 years ago | |
init.lua | 10 months ago | |
mathx.lua | 10 months ago | |
meta.lua | 2 years ago | |
rect.lua | 2 years ago | |
shadowtext.lua | 2 years ago | |
signal.lua | 2 years ago | |
strings.lua | 1 year ago | |
timer.lua | 10 months ago | |
vec.lua | 1 year ago |
README.md
gear - The LÖVE Utility Gear
gear provides common functionality for LÖVE game development, including:
- 2D vector algebra
- Minimal 3D vector algebra
- 2D bounds (axis-aligned rectangles)
- General utility math functions
- Common stateless algorithms
Code is reasonably biased towards speed, at the occasional expense of abstraction.
Documentation
Code is documented with LDoc.
Documentation may be generated running the command:
ldoc .
ldoc
generates a doc
directory, open doc/index.html
with your favorite browser to read the documentation.
Test suite
The test suite uses busted.
Tests may be run with the command:
lua spec/utils_spec.lua
License
See LICENSE for details.